American School Students Learn Robotics through Games

The Educational Technology Department of the American School of Puebla has purchased 20 robots in order to integrate robotics into the curriculum for Kinder 3 through Primary Grade 6 beginning in the 2015-2016 school year. These robots are designed especially for children ages 5 and above.

The children do a variety of age-appropriate activities as they control "Dash and "Dot," the small robots, using iPad apps. 

These new members of the CAP community immerse the children in the world of programming and robotics thrrough play, and help them learn how things around them work. When students play with programming, they learn that codes become programs for telling machines what to do, and they discover and develop their own creative potential.

Our goal is to use robotics and programming to teach our students the vital 21st Century skills of critical thinking, problem-solving, creativity, innovation, and collaboration. These skills are part of our inquiry program PEP (PYP for its initials in English.)

–Sofía Velázquez Ramírez Llaca, Educational Technology Coordinator, Primary School.

In robotics class, teachers help students find solutions on their own and meet technology challenges head-on. This encourages students to question, think, and create. They in turn become more conscientious and take control of their own learning.

Knowing the basics of programming and robotics at an early age gives students the tools they need to succeed in a world where technology skills are essential. 

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